x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r244561 = x;
double r244562 = 2.0;
double r244563 = r244561 * r244562;
double r244564 = y;
double r244565 = r244563 - r244564;
return r244565;
}
double f(double x, double y) {
double r244566 = x;
double r244567 = 2.0;
double r244568 = r244566 * r244567;
double r244569 = y;
double r244570 = r244568 - r244569;
return r244570;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020060
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))