x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\left(4 \cdot y - \left(6 \cdot \left(z \cdot y\right) + 3 \cdot x\right)\right) + \left(-x\right) \cdot \left(6 \cdot \left(-z\right)\right)
double f(double x, double y, double z) {
double r296047 = x;
double r296048 = y;
double r296049 = r296048 - r296047;
double r296050 = 6.0;
double r296051 = r296049 * r296050;
double r296052 = 2.0;
double r296053 = 3.0;
double r296054 = r296052 / r296053;
double r296055 = z;
double r296056 = r296054 - r296055;
double r296057 = r296051 * r296056;
double r296058 = r296047 + r296057;
return r296058;
}
double f(double x, double y, double z) {
double r296059 = 4.0;
double r296060 = y;
double r296061 = r296059 * r296060;
double r296062 = 6.0;
double r296063 = z;
double r296064 = r296063 * r296060;
double r296065 = r296062 * r296064;
double r296066 = 3.0;
double r296067 = x;
double r296068 = r296066 * r296067;
double r296069 = r296065 + r296068;
double r296070 = r296061 - r296069;
double r296071 = -r296067;
double r296072 = -r296063;
double r296073 = r296062 * r296072;
double r296074 = r296071 * r296073;
double r296075 = r296070 + r296074;
return r296075;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.4
rmApplied associate-*l*0.2
rmApplied sub-neg0.2
Applied distribute-lft-in0.2
Applied distribute-rgt-in0.2
Applied associate-+r+0.2
Simplified0.2
Taylor expanded around 0 0.2
rmApplied sub-neg0.2
Applied distribute-rgt-in0.2
Applied associate-+r+0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020060
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
:precision binary64
(+ x (* (* (- y x) 6) (- (/ 2 3) z))))