x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r200748 = x;
double r200749 = y;
double r200750 = r200749 - r200748;
double r200751 = z;
double r200752 = r200750 * r200751;
double r200753 = r200748 + r200752;
return r200753;
}
double f(double x, double y, double z) {
double r200754 = x;
double r200755 = y;
double r200756 = r200755 - r200754;
double r200757 = z;
double r200758 = r200756 * r200757;
double r200759 = r200754 + r200758;
return r200759;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020060
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))