x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r167024 = x;
double r167025 = y;
double r167026 = r167025 * r167025;
double r167027 = r167024 - r167026;
return r167027;
}
double f(double x, double y) {
double r167028 = x;
double r167029 = y;
double r167030 = r167029 * r167029;
double r167031 = r167028 - r167030;
return r167031;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020060
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
:precision binary64
(- x (* y y)))