x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r149566 = x;
double r149567 = r149566 * r149566;
double r149568 = 1.0;
double r149569 = r149567 + r149568;
return r149569;
}
double f(double x) {
double r149570 = x;
double r149571 = r149570 * r149570;
double r149572 = 1.0;
double r149573 = r149571 + r149572;
return r149573;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020060
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))