Average Error: 0.1 → 0.1
Time: 6.1s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r210428 = x;
        double r210429 = y;
        double r210430 = sin(r210429);
        double r210431 = r210428 + r210430;
        double r210432 = z;
        double r210433 = cos(r210429);
        double r210434 = r210432 * r210433;
        double r210435 = r210431 + r210434;
        return r210435;
}

double f(double x, double y, double z) {
        double r210436 = x;
        double r210437 = y;
        double r210438 = sin(r210437);
        double r210439 = r210436 + r210438;
        double r210440 = z;
        double r210441 = cos(r210437);
        double r210442 = r210440 * r210441;
        double r210443 = r210439 + r210442;
        return r210443;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020060 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))