\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r210428 = x;
double r210429 = y;
double r210430 = sin(r210429);
double r210431 = r210428 + r210430;
double r210432 = z;
double r210433 = cos(r210429);
double r210434 = r210432 * r210433;
double r210435 = r210431 + r210434;
return r210435;
}
double f(double x, double y, double z) {
double r210436 = x;
double r210437 = y;
double r210438 = sin(r210437);
double r210439 = r210436 + r210438;
double r210440 = z;
double r210441 = cos(r210437);
double r210442 = r210440 * r210441;
double r210443 = r210439 + r210442;
return r210443;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020060
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))