\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 12060 \cdot \frac{x - y}{z - t} + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r840258 = 60.0;
double r840259 = x;
double r840260 = y;
double r840261 = r840259 - r840260;
double r840262 = r840258 * r840261;
double r840263 = z;
double r840264 = t;
double r840265 = r840263 - r840264;
double r840266 = r840262 / r840265;
double r840267 = a;
double r840268 = 120.0;
double r840269 = r840267 * r840268;
double r840270 = r840266 + r840269;
return r840270;
}
double f(double x, double y, double z, double t, double a) {
double r840271 = 60.0;
double r840272 = x;
double r840273 = y;
double r840274 = r840272 - r840273;
double r840275 = z;
double r840276 = t;
double r840277 = r840275 - r840276;
double r840278 = r840274 / r840277;
double r840279 = r840271 * r840278;
double r840280 = a;
double r840281 = 120.0;
double r840282 = r840280 * r840281;
double r840283 = r840279 + r840282;
return r840283;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020060
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))