\frac{x + y}{y + y}\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}double f(double x, double y) {
double r948652 = x;
double r948653 = y;
double r948654 = r948652 + r948653;
double r948655 = r948653 + r948653;
double r948656 = r948654 / r948655;
return r948656;
}
double f(double x, double y) {
double r948657 = 0.5;
double r948658 = x;
double r948659 = y;
double r948660 = r948658 / r948659;
double r948661 = r948657 * r948660;
double r948662 = r948661 + r948657;
return r948662;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2020060
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))