\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r817037 = x;
double r817038 = y;
double r817039 = z;
double r817040 = t;
double r817041 = r817039 * r817040;
double r817042 = r817038 - r817041;
double r817043 = r817037 / r817042;
return r817043;
}
double f(double x, double y, double z, double t) {
double r817044 = x;
double r817045 = y;
double r817046 = z;
double r817047 = t;
double r817048 = r817046 * r817047;
double r817049 = r817045 - r817048;
double r817050 = r817044 / r817049;
return r817050;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.9 |
|---|---|
| Target | 1.8 |
| Herbie | 2.9 |
Initial program 2.9
Final simplification2.9
herbie shell --seed 2020060
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))