x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\left(x \cdot x - z \cdot \left(z \cdot \left(y \cdot 4\right)\right)\right) - \left(-t\right) \cdot \left(y \cdot 4\right)
double f(double x, double y, double z, double t) {
double r744106 = x;
double r744107 = r744106 * r744106;
double r744108 = y;
double r744109 = 4.0;
double r744110 = r744108 * r744109;
double r744111 = z;
double r744112 = r744111 * r744111;
double r744113 = t;
double r744114 = r744112 - r744113;
double r744115 = r744110 * r744114;
double r744116 = r744107 - r744115;
return r744116;
}
double f(double x, double y, double z, double t) {
double r744117 = x;
double r744118 = r744117 * r744117;
double r744119 = z;
double r744120 = y;
double r744121 = 4.0;
double r744122 = r744120 * r744121;
double r744123 = r744119 * r744122;
double r744124 = r744119 * r744123;
double r744125 = r744118 - r744124;
double r744126 = t;
double r744127 = -r744126;
double r744128 = r744127 * r744122;
double r744129 = r744125 - r744128;
return r744129;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 6.1 |
|---|---|
| Target | 6.0 |
| Herbie | 0.1 |
Initial program 6.1
rmApplied sub-neg6.1
Applied distribute-rgt-in6.1
Applied associate--r+6.1
rmApplied associate-*l*0.1
Final simplification0.1
herbie shell --seed 2020060
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4 (* y (- (* z z) t))))
(- (* x x) (* (* y 4) (- (* z z) t))))