2 \cdot \left(x \cdot x - x \cdot y\right)
2 \cdot \left(x \cdot x - x \cdot y\right)
double f(double x, double y) {
double r563478 = 2.0;
double r563479 = x;
double r563480 = r563479 * r563479;
double r563481 = y;
double r563482 = r563479 * r563481;
double r563483 = r563480 - r563482;
double r563484 = r563478 * r563483;
return r563484;
}
double f(double x, double y) {
double r563485 = 2.0;
double r563486 = x;
double r563487 = r563486 * r563486;
double r563488 = y;
double r563489 = r563486 * r563488;
double r563490 = r563487 - r563489;
double r563491 = r563485 * r563490;
return r563491;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020060
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))