2 \cdot \left(x \cdot x + x \cdot y\right)
2 \cdot \left(x \cdot x + x \cdot y\right)
double f(double x, double y) {
double r653359 = 2.0;
double r653360 = x;
double r653361 = r653360 * r653360;
double r653362 = y;
double r653363 = r653360 * r653362;
double r653364 = r653361 + r653363;
double r653365 = r653359 * r653364;
return r653365;
}
double f(double x, double y) {
double r653366 = 2.0;
double r653367 = x;
double r653368 = r653367 * r653367;
double r653369 = y;
double r653370 = r653367 * r653369;
double r653371 = r653368 + r653370;
double r653372 = r653366 * r653371;
return r653372;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020060
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))