\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r39264 = x;
double r39265 = y;
double r39266 = r39264 + r39265;
double r39267 = z;
double r39268 = 1.0;
double r39269 = r39267 + r39268;
double r39270 = r39266 * r39269;
return r39270;
}
double f(double x, double y, double z) {
double r39271 = x;
double r39272 = y;
double r39273 = r39271 + r39272;
double r39274 = z;
double r39275 = 1.0;
double r39276 = r39274 + r39275;
double r39277 = r39273 * r39276;
return r39277;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020060
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))