\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(i, c, \mathsf{fma}\left(t, z, \mathsf{fma}\left(a, b, x \cdot y\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r64817 = x;
double r64818 = y;
double r64819 = r64817 * r64818;
double r64820 = z;
double r64821 = t;
double r64822 = r64820 * r64821;
double r64823 = r64819 + r64822;
double r64824 = a;
double r64825 = b;
double r64826 = r64824 * r64825;
double r64827 = r64823 + r64826;
double r64828 = c;
double r64829 = i;
double r64830 = r64828 * r64829;
double r64831 = r64827 + r64830;
return r64831;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r64832 = i;
double r64833 = c;
double r64834 = t;
double r64835 = z;
double r64836 = a;
double r64837 = b;
double r64838 = x;
double r64839 = y;
double r64840 = r64838 * r64839;
double r64841 = fma(r64836, r64837, r64840);
double r64842 = fma(r64834, r64835, r64841);
double r64843 = fma(r64832, r64833, r64842);
return r64843;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))