x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r195443 = x;
double r195444 = 2.0;
double r195445 = r195443 * r195444;
double r195446 = y;
double r195447 = r195445 - r195446;
return r195447;
}
double f(double x, double y) {
double r195448 = x;
double r195449 = 2.0;
double r195450 = r195448 * r195449;
double r195451 = y;
double r195452 = r195450 - r195451;
return r195452;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))