x + y \cdot \left(z + x\right)
\mathsf{fma}\left(y, z + x, x\right)double f(double x, double y, double z) {
double r100091 = x;
double r100092 = y;
double r100093 = z;
double r100094 = r100093 + r100091;
double r100095 = r100092 * r100094;
double r100096 = r100091 + r100095;
return r100096;
}
double f(double x, double y, double z) {
double r100097 = y;
double r100098 = z;
double r100099 = x;
double r100100 = r100098 + r100099;
double r100101 = fma(r100097, r100100, r100099);
return r100101;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))