\frac{x \cdot 100}{x + y}\frac{x}{\frac{x + y}{100}}double f(double x, double y) {
double r815195 = x;
double r815196 = 100.0;
double r815197 = r815195 * r815196;
double r815198 = y;
double r815199 = r815195 + r815198;
double r815200 = r815197 / r815199;
return r815200;
}
double f(double x, double y) {
double r815201 = x;
double r815202 = y;
double r815203 = r815201 + r815202;
double r815204 = 100.0;
double r815205 = r815203 / r815204;
double r815206 = r815201 / r815205;
return r815206;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.5 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.5
rmApplied associate-/l*0.2
Final simplification0.2
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))