\left(x \cdot 3\right) \cdot y - z
\left(x \cdot 3\right) \cdot y - z
double f(double x, double y, double z) {
double r786816 = x;
double r786817 = 3.0;
double r786818 = r786816 * r786817;
double r786819 = y;
double r786820 = r786818 * r786819;
double r786821 = z;
double r786822 = r786820 - r786821;
return r786822;
}
double f(double x, double y, double z) {
double r786823 = x;
double r786824 = 3.0;
double r786825 = r786823 * r786824;
double r786826 = y;
double r786827 = r786825 * r786826;
double r786828 = z;
double r786829 = r786827 - r786828;
return r786829;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))