2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\mathsf{fma}\left(2, \mathsf{fma}\left(x, y, z \cdot t\right), \sqrt{\sqrt{2}} \cdot \left(\sqrt{\sqrt{2}} \cdot \left(\left(\sqrt{2} \cdot \left(-\mathsf{fma}\left(c, b, a\right)\right)\right) \cdot \left(c \cdot i\right)\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r775673 = 2.0;
double r775674 = x;
double r775675 = y;
double r775676 = r775674 * r775675;
double r775677 = z;
double r775678 = t;
double r775679 = r775677 * r775678;
double r775680 = r775676 + r775679;
double r775681 = a;
double r775682 = b;
double r775683 = c;
double r775684 = r775682 * r775683;
double r775685 = r775681 + r775684;
double r775686 = r775685 * r775683;
double r775687 = i;
double r775688 = r775686 * r775687;
double r775689 = r775680 - r775688;
double r775690 = r775673 * r775689;
return r775690;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r775691 = 2.0;
double r775692 = x;
double r775693 = y;
double r775694 = z;
double r775695 = t;
double r775696 = r775694 * r775695;
double r775697 = fma(r775692, r775693, r775696);
double r775698 = sqrt(r775691);
double r775699 = sqrt(r775698);
double r775700 = c;
double r775701 = b;
double r775702 = a;
double r775703 = fma(r775700, r775701, r775702);
double r775704 = -r775703;
double r775705 = r775698 * r775704;
double r775706 = i;
double r775707 = r775700 * r775706;
double r775708 = r775705 * r775707;
double r775709 = r775699 * r775708;
double r775710 = r775699 * r775709;
double r775711 = fma(r775691, r775697, r775710);
return r775711;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b




Bits error versus c




Bits error versus i
| Original | 6.2 |
|---|---|
| Target | 1.9 |
| Herbie | 2.0 |
Initial program 6.2
Simplified1.9
rmApplied add-sqr-sqrt2.2
Applied associate-*l*2.1
rmApplied add-sqr-sqrt2.1
Applied sqrt-prod1.9
Applied associate-*l*1.9
rmApplied associate-*r*2.0
Final simplification2.0
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, A"
:precision binary64
:herbie-target
(* 2 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i))))
(* 2 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))