\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r477540 = x;
double r477541 = y;
double r477542 = r477540 * r477541;
double r477543 = z;
double r477544 = r477541 * r477543;
double r477545 = r477542 - r477544;
double r477546 = r477541 * r477541;
double r477547 = r477545 - r477546;
double r477548 = r477547 + r477546;
return r477548;
}
double f(double x, double y, double z) {
double r477549 = y;
double r477550 = x;
double r477551 = z;
double r477552 = r477550 - r477551;
double r477553 = r477549 * r477552;
return r477553;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.8 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.8
Simplified0.0
Final simplification0.0
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))