\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r597367 = x;
double r597368 = y;
double r597369 = r597367 * r597368;
double r597370 = r597368 * r597368;
double r597371 = r597369 - r597370;
double r597372 = r597371 + r597370;
double r597373 = z;
double r597374 = r597368 * r597373;
double r597375 = r597372 - r597374;
return r597375;
}
double f(double x, double y, double z) {
double r597376 = y;
double r597377 = x;
double r597378 = z;
double r597379 = r597377 - r597378;
double r597380 = r597376 * r597379;
return r597380;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 13.3 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 13.3
Simplified0.0
Final simplification0.0
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))