\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r31367 = x;
double r31368 = y;
double r31369 = r31367 + r31368;
double r31370 = z;
double r31371 = 1.0;
double r31372 = r31370 + r31371;
double r31373 = r31369 * r31372;
return r31373;
}
double f(double x, double y, double z) {
double r31374 = x;
double r31375 = y;
double r31376 = r31374 + r31375;
double r31377 = z;
double r31378 = 1.0;
double r31379 = r31377 + r31378;
double r31380 = r31376 * r31379;
return r31380;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020060 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))