x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r243988 = x;
double r243989 = 2.0;
double r243990 = r243988 * r243989;
double r243991 = y;
double r243992 = r243990 - r243991;
return r243992;
}
double f(double x, double y) {
double r243993 = x;
double r243994 = 2.0;
double r243995 = r243993 * r243994;
double r243996 = y;
double r243997 = r243995 - r243996;
return r243997;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020060
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))