x \cdot x + y \cdot y
x \cdot x + y \cdot y
double f(double x, double y) {
double r160674 = x;
double r160675 = r160674 * r160674;
double r160676 = y;
double r160677 = r160676 * r160676;
double r160678 = r160675 + r160677;
return r160678;
}
double f(double x, double y) {
double r160679 = x;
double r160680 = r160679 * r160679;
double r160681 = y;
double r160682 = r160681 * r160681;
double r160683 = r160680 + r160682;
return r160683;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020060
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))