Average Error: 0.0 → 0.0
Time: 891.0ms
Precision: 64
\[x - y \cdot y\]
\[x - y \cdot y\]
x - y \cdot y
x - y \cdot y
double f(double x, double y) {
        double r157319 = x;
        double r157320 = y;
        double r157321 = r157320 * r157320;
        double r157322 = r157319 - r157321;
        return r157322;
}

double f(double x, double y) {
        double r157323 = x;
        double r157324 = y;
        double r157325 = r157324 * r157324;
        double r157326 = r157323 - r157325;
        return r157326;
}

Error

Bits error versus x

Bits error versus y

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Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x - y \cdot y\]
  2. Final simplification0.0

    \[\leadsto x - y \cdot y\]

Reproduce

herbie shell --seed 2020060 
(FPCore (x y)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
  :precision binary64
  (- x (* y y)))