x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r157319 = x;
double r157320 = y;
double r157321 = r157320 * r157320;
double r157322 = r157319 - r157321;
return r157322;
}
double f(double x, double y) {
double r157323 = x;
double r157324 = y;
double r157325 = r157324 * r157324;
double r157326 = r157323 - r157325;
return r157326;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020060
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
:precision binary64
(- x (* y y)))