x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r170659 = x;
double r170660 = r170659 * r170659;
double r170661 = 1.0;
double r170662 = r170660 + r170661;
return r170662;
}
double f(double x) {
double r170663 = x;
double r170664 = r170663 * r170663;
double r170665 = 1.0;
double r170666 = r170664 + r170665;
return r170666;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020060
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))