Average Error: 0.1 → 0.1
Time: 4.7s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r148766 = x;
        double r148767 = y;
        double r148768 = cos(r148767);
        double r148769 = r148766 + r148768;
        double r148770 = z;
        double r148771 = sin(r148767);
        double r148772 = r148770 * r148771;
        double r148773 = r148769 - r148772;
        return r148773;
}

double f(double x, double y, double z) {
        double r148774 = x;
        double r148775 = y;
        double r148776 = cos(r148775);
        double r148777 = r148774 + r148776;
        double r148778 = z;
        double r148779 = sin(r148775);
        double r148780 = r148778 * r148779;
        double r148781 = r148777 - r148780;
        return r148781;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2020060 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))