Average Error: 0.1 → 0.1
Time: 6.4s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r234789 = x;
        double r234790 = y;
        double r234791 = sin(r234790);
        double r234792 = r234789 + r234791;
        double r234793 = z;
        double r234794 = cos(r234790);
        double r234795 = r234793 * r234794;
        double r234796 = r234792 + r234795;
        return r234796;
}

double f(double x, double y, double z) {
        double r234797 = x;
        double r234798 = y;
        double r234799 = sin(r234798);
        double r234800 = r234797 + r234799;
        double r234801 = z;
        double r234802 = cos(r234798);
        double r234803 = r234801 * r234802;
        double r234804 = r234800 + r234803;
        return r234804;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020060 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))