\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 12060 \cdot \frac{x - y}{z - t} + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r933819 = 60.0;
double r933820 = x;
double r933821 = y;
double r933822 = r933820 - r933821;
double r933823 = r933819 * r933822;
double r933824 = z;
double r933825 = t;
double r933826 = r933824 - r933825;
double r933827 = r933823 / r933826;
double r933828 = a;
double r933829 = 120.0;
double r933830 = r933828 * r933829;
double r933831 = r933827 + r933830;
return r933831;
}
double f(double x, double y, double z, double t, double a) {
double r933832 = 60.0;
double r933833 = x;
double r933834 = y;
double r933835 = r933833 - r933834;
double r933836 = z;
double r933837 = t;
double r933838 = r933836 - r933837;
double r933839 = r933835 / r933838;
double r933840 = r933832 * r933839;
double r933841 = a;
double r933842 = 120.0;
double r933843 = r933841 * r933842;
double r933844 = r933840 + r933843;
return r933844;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020060
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))