\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\left(x \cdot y + z \cdot \left(t - a\right)\right) \cdot \frac{1}{y + z \cdot \left(b - y\right)}double f(double x, double y, double z, double t, double a, double b) {
double r921249 = x;
double r921250 = y;
double r921251 = r921249 * r921250;
double r921252 = z;
double r921253 = t;
double r921254 = a;
double r921255 = r921253 - r921254;
double r921256 = r921252 * r921255;
double r921257 = r921251 + r921256;
double r921258 = b;
double r921259 = r921258 - r921250;
double r921260 = r921252 * r921259;
double r921261 = r921250 + r921260;
double r921262 = r921257 / r921261;
return r921262;
}
double f(double x, double y, double z, double t, double a, double b) {
double r921263 = x;
double r921264 = y;
double r921265 = r921263 * r921264;
double r921266 = z;
double r921267 = t;
double r921268 = a;
double r921269 = r921267 - r921268;
double r921270 = r921266 * r921269;
double r921271 = r921265 + r921270;
double r921272 = 1.0;
double r921273 = b;
double r921274 = r921273 - r921264;
double r921275 = r921266 * r921274;
double r921276 = r921264 + r921275;
double r921277 = r921272 / r921276;
double r921278 = r921271 * r921277;
return r921278;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 23.5 |
|---|---|
| Target | 18.4 |
| Herbie | 23.5 |
Initial program 23.5
rmApplied div-inv23.5
Final simplification23.5
herbie shell --seed 2020060
(FPCore (x y z t a b)
:name "Development.Shake.Progress:decay from shake-0.15.5"
:precision binary64
:herbie-target
(- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z))))
(/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))