\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r788236 = x;
double r788237 = y;
double r788238 = z;
double r788239 = t;
double r788240 = r788238 * r788239;
double r788241 = r788237 - r788240;
double r788242 = r788236 / r788241;
return r788242;
}
double f(double x, double y, double z, double t) {
double r788243 = x;
double r788244 = y;
double r788245 = z;
double r788246 = t;
double r788247 = r788245 * r788246;
double r788248 = r788244 - r788247;
double r788249 = r788243 / r788248;
return r788249;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.9 |
|---|---|
| Target | 1.8 |
| Herbie | 2.9 |
Initial program 2.9
Final simplification2.9
herbie shell --seed 2020060
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))