2 \cdot \left(x \cdot x - x \cdot y\right)
2 \cdot \left(x \cdot x - x \cdot y\right)
double f(double x, double y) {
double r639281 = 2.0;
double r639282 = x;
double r639283 = r639282 * r639282;
double r639284 = y;
double r639285 = r639282 * r639284;
double r639286 = r639283 - r639285;
double r639287 = r639281 * r639286;
return r639287;
}
double f(double x, double y) {
double r639288 = 2.0;
double r639289 = x;
double r639290 = r639289 * r639289;
double r639291 = y;
double r639292 = r639289 * r639291;
double r639293 = r639290 - r639292;
double r639294 = r639288 * r639293;
return r639294;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020060
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))