\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r563703 = x;
double r563704 = y;
double r563705 = r563703 + r563704;
double r563706 = 2.0;
double r563707 = r563703 * r563706;
double r563708 = r563707 * r563704;
double r563709 = r563705 / r563708;
return r563709;
}
double f(double x, double y) {
double r563710 = 0.5;
double r563711 = 1.0;
double r563712 = y;
double r563713 = r563711 / r563712;
double r563714 = x;
double r563715 = r563711 / r563714;
double r563716 = r563713 + r563715;
double r563717 = r563710 * r563716;
return r563717;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020060
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))