Average Error: 0.1 → 0.1
Time: 2.5s
Precision: 64
\[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
\[\left(3 \cdot z\right) \cdot z + x \cdot y\]
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\left(3 \cdot z\right) \cdot z + x \cdot y
double f(double x, double y, double z) {
        double r627825 = x;
        double r627826 = y;
        double r627827 = r627825 * r627826;
        double r627828 = z;
        double r627829 = r627828 * r627828;
        double r627830 = r627827 + r627829;
        double r627831 = r627830 + r627829;
        double r627832 = r627831 + r627829;
        return r627832;
}

double f(double x, double y, double z) {
        double r627833 = 3.0;
        double r627834 = z;
        double r627835 = r627833 * r627834;
        double r627836 = r627835 * r627834;
        double r627837 = x;
        double r627838 = y;
        double r627839 = r627837 * r627838;
        double r627840 = r627836 + r627839;
        return r627840;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(3 \cdot z\right) \cdot z + y \cdot x\]

Derivation

  1. Initial program 0.1

    \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
  2. Simplified0.1

    \[\leadsto \color{blue}{3 \cdot \left(z \cdot z\right) + x \cdot y}\]
  3. Using strategy rm
  4. Applied associate-*r*0.1

    \[\leadsto \color{blue}{\left(3 \cdot z\right) \cdot z} + x \cdot y\]
  5. Final simplification0.1

    \[\leadsto \left(3 \cdot z\right) \cdot z + x \cdot y\]

Reproduce

herbie shell --seed 2020060 
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
  :precision binary64

  :herbie-target
  (+ (* (* 3 z) z) (* y x))

  (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))