\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r38735 = x;
double r38736 = y;
double r38737 = r38735 + r38736;
double r38738 = z;
double r38739 = 1.0;
double r38740 = r38738 + r38739;
double r38741 = r38737 * r38740;
return r38741;
}
double f(double x, double y, double z) {
double r38742 = x;
double r38743 = y;
double r38744 = r38742 + r38743;
double r38745 = z;
double r38746 = 1.0;
double r38747 = r38745 + r38746;
double r38748 = r38744 * r38747;
return r38748;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020060
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))