x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\mathsf{fma}\left(y - x, 6 \cdot \frac{2}{3} + 6 \cdot \left(-z\right), x\right)double f(double x, double y, double z) {
double r219149 = x;
double r219150 = y;
double r219151 = r219150 - r219149;
double r219152 = 6.0;
double r219153 = r219151 * r219152;
double r219154 = 2.0;
double r219155 = 3.0;
double r219156 = r219154 / r219155;
double r219157 = z;
double r219158 = r219156 - r219157;
double r219159 = r219153 * r219158;
double r219160 = r219149 + r219159;
return r219160;
}
double f(double x, double y, double z) {
double r219161 = y;
double r219162 = x;
double r219163 = r219161 - r219162;
double r219164 = 6.0;
double r219165 = 2.0;
double r219166 = 3.0;
double r219167 = r219165 / r219166;
double r219168 = r219164 * r219167;
double r219169 = z;
double r219170 = -r219169;
double r219171 = r219164 * r219170;
double r219172 = r219168 + r219171;
double r219173 = fma(r219163, r219172, r219162);
return r219173;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.4
Simplified0.2
rmApplied sub-neg0.2
Applied distribute-lft-in0.2
Final simplification0.2
herbie shell --seed 2020059 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
:precision binary64
(+ x (* (* (- y x) 6) (- (/ 2 3) z))))