\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, z\right) + \frac{x}{2}double f(double x, double y, double z) {
double r242158 = x;
double r242159 = 2.0;
double r242160 = r242158 / r242159;
double r242161 = y;
double r242162 = r242161 * r242158;
double r242163 = r242160 + r242162;
double r242164 = z;
double r242165 = r242163 + r242164;
return r242165;
}
double f(double x, double y, double z) {
double r242166 = x;
double r242167 = y;
double r242168 = z;
double r242169 = fma(r242166, r242167, r242168);
double r242170 = 2.0;
double r242171 = r242166 / r242170;
double r242172 = r242169 + r242171;
return r242172;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020059 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))