Average Error: 0.1 → 0.1
Time: 2.4s
Precision: 64
\[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
\[3 \cdot {z}^{2} + x \cdot y\]
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
3 \cdot {z}^{2} + x \cdot y
double code(double x, double y, double z) {
	return ((((x * y) + (z * z)) + (z * z)) + (z * z));
}
double code(double x, double y, double z) {
	return ((3.0 * pow(z, 2.0)) + (x * y));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(3 \cdot z\right) \cdot z + y \cdot x\]

Derivation

  1. Initial program 0.1

    \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
  2. Simplified0.1

    \[\leadsto \color{blue}{\mathsf{fma}\left(3, z \cdot z, x \cdot y\right)}\]
  3. Using strategy rm
  4. Applied fma-udef0.1

    \[\leadsto \color{blue}{3 \cdot \left(z \cdot z\right) + x \cdot y}\]
  5. Using strategy rm
  6. Applied add-cube-cbrt0.1

    \[\leadsto \color{blue}{\left(\left(\sqrt[3]{3} \cdot \sqrt[3]{3}\right) \cdot \sqrt[3]{3}\right)} \cdot \left(z \cdot z\right) + x \cdot y\]
  7. Applied associate-*l*0.2

    \[\leadsto \color{blue}{\left(\sqrt[3]{3} \cdot \sqrt[3]{3}\right) \cdot \left(\sqrt[3]{3} \cdot \left(z \cdot z\right)\right)} + x \cdot y\]
  8. Taylor expanded around 0 0.1

    \[\leadsto \color{blue}{3 \cdot {z}^{2}} + x \cdot y\]
  9. Final simplification0.1

    \[\leadsto 3 \cdot {z}^{2} + x \cdot y\]

Reproduce

herbie shell --seed 2020058 +o rules:numerics
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
  :precision binary64

  :herbie-target
  (+ (* (* 3 z) z) (* y x))

  (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))