x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\mathsf{fma}\left(y - x, 6 \cdot \frac{2}{3} + 6 \cdot \left(-z\right), x\right)double code(double x, double y, double z) {
return (x + (((y - x) * 6.0) * ((2.0 / 3.0) - z)));
}
double code(double x, double y, double z) {
return fma((y - x), ((6.0 * (2.0 / 3.0)) + (6.0 * -z)), x);
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.4
Simplified0.2
rmApplied sub-neg0.2
Applied distribute-lft-in0.2
Final simplification0.2
herbie shell --seed 2020057 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
:precision binary64
(+ x (* (* (- y x) 6) (- (/ 2 3) z))))