x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double code(double x, double y, double z) {
return (x + ((y - x) * z));
}
double code(double x, double y, double z) {
return fma(z, (y - x), x);
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020057 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))