\sqrt{\left(x \cdot x + y \cdot y\right) + z \cdot z}\mathsf{hypot}\left(1 \cdot \mathsf{hypot}\left(x, y\right), z\right)double code(double x, double y, double z) {
return sqrt((((x * x) + (y * y)) + (z * z)));
}
double code(double x, double y, double z) {
return hypot((1.0 * hypot(x, y)), z);
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 37.7 |
|---|---|
| Target | 25.1 |
| Herbie | 0.0 |
Initial program 37.7
rmApplied add-sqr-sqrt37.7
Applied hypot-def28.3
rmApplied *-un-lft-identity28.3
Applied sqrt-prod28.3
Simplified28.3
Simplified0.0
Final simplification0.0
herbie shell --seed 2020057 +o rules:numerics
(FPCore (x y z)
:name "FRP.Yampa.Vector3:vector3Rho from Yampa-0.10.2"
:precision binary64
:herbie-target
(if (< z -6.396479394109776e+136) (- z) (if (< z 7.320293694404182e+117) (sqrt (+ (+ (* z z) (* x x)) (* y y))) z))
(sqrt (+ (+ (* x x) (* y y)) (* z z))))