Average Error: 17.1 → 0.0
Time: 2.3s
Precision: 64
\[\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y\]
\[\mathsf{fma}\left(y, x - z, 0\right)\]
\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\mathsf{fma}\left(y, x - z, 0\right)
double code(double x, double y, double z) {
	return ((((x * y) + (y * y)) - (y * z)) - (y * y));
}
double code(double x, double y, double z) {
	return fma(y, (x - z), 0.0);
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original17.1
Target0.0
Herbie0.0
\[\left(x - z\right) \cdot y\]

Derivation

  1. Initial program 17.1

    \[\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y\]
  2. Simplified0.0

    \[\leadsto \color{blue}{\mathsf{fma}\left(y, x - z, 0\right)}\]
  3. Final simplification0.0

    \[\leadsto \mathsf{fma}\left(y, x - z, 0\right)\]

Reproduce

herbie shell --seed 2020057 +o rules:numerics
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
  :precision binary64

  :herbie-target
  (* (- x z) y)

  (- (- (+ (* x y) (* y y)) (* y z)) (* y y)))