x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}x - \frac{y \cdot 2}{1 \cdot \left(2 \cdot z - \frac{t}{z} \cdot y\right)}double code(double x, double y, double z, double t) {
return (x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))));
}
double code(double x, double y, double z, double t) {
return (x - ((y * 2.0) / (1.0 * ((2.0 * z) - ((t / z) * y)))));
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 12.0 |
|---|---|
| Target | 0.1 |
| Herbie | 1.0 |
Initial program 12.0
rmApplied associate-/l*6.9
rmApplied *-un-lft-identity6.9
Applied *-un-lft-identity6.9
Applied times-frac6.9
Simplified6.9
Simplified2.9
rmApplied associate-/l*2.2
rmApplied associate-/r/1.0
Final simplification1.0
herbie shell --seed 2020057 +o rules:numerics
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:herbie-target
(- x (/ 1 (- (/ z y) (/ (/ t 2) z))))
(- x (/ (* (* y 2) z) (- (* (* z 2) z) (* y t)))))