\frac{x}{y - z \cdot t}\frac{x}{1 \cdot \left(y - z \cdot t\right)}double code(double x, double y, double z, double t) {
return (x / (y - (z * t)));
}
double code(double x, double y, double z, double t) {
return (x / (1.0 * (y - (z * t))));
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.9 |
|---|---|
| Target | 1.7 |
| Herbie | 2.9 |
Initial program 2.9
rmApplied *-un-lft-identity2.9
Final simplification2.9
herbie shell --seed 2020057
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))