\left(x + 1\right) \cdot y - x
\mathsf{fma}\left(x + 1, y, -x\right)double f(double x, double y) {
double r298493 = x;
double r298494 = 1.0;
double r298495 = r298493 + r298494;
double r298496 = y;
double r298497 = r298495 * r298496;
double r298498 = r298497 - r298493;
return r298498;
}
double f(double x, double y) {
double r298499 = x;
double r298500 = 1.0;
double r298501 = r298499 + r298500;
double r298502 = y;
double r298503 = -r298499;
double r298504 = fma(r298501, r298502, r298503);
return r298504;
}



Bits error versus x



Bits error versus y
Initial program 0.0
rmApplied fma-neg0.0
Final simplification0.0
herbie shell --seed 2020057 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.SRGB:transferFunction from colour-2.3.3"
:precision binary64
(- (* (+ x 1) y) x))