\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, z\right) + \frac{x}{2}double f(double x, double y, double z) {
double r244780 = x;
double r244781 = 2.0;
double r244782 = r244780 / r244781;
double r244783 = y;
double r244784 = r244783 * r244780;
double r244785 = r244782 + r244784;
double r244786 = z;
double r244787 = r244785 + r244786;
return r244787;
}
double f(double x, double y, double z) {
double r244788 = x;
double r244789 = y;
double r244790 = z;
double r244791 = fma(r244788, r244789, r244790);
double r244792 = 2.0;
double r244793 = r244788 / r244792;
double r244794 = r244791 + r244793;
return r244794;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020057 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))