x \cdot \sin y + z \cdot \cos y
\mathsf{fma}\left(x, \sin y, z \cdot \cos y\right)double f(double x, double y, double z) {
double r196869 = x;
double r196870 = y;
double r196871 = sin(r196870);
double r196872 = r196869 * r196871;
double r196873 = z;
double r196874 = cos(r196870);
double r196875 = r196873 * r196874;
double r196876 = r196872 + r196875;
return r196876;
}
double f(double x, double y, double z) {
double r196877 = x;
double r196878 = y;
double r196879 = sin(r196878);
double r196880 = z;
double r196881 = cos(r196878);
double r196882 = r196880 * r196881;
double r196883 = fma(r196877, r196879, r196882);
return r196883;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020057 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))