x \cdot x + 1
\mathsf{fma}\left(x, x, 1\right)double f(double x) {
double r144995 = x;
double r144996 = r144995 * r144995;
double r144997 = 1.0;
double r144998 = r144996 + r144997;
return r144998;
}
double f(double x) {
double r144999 = x;
double r145000 = 1.0;
double r145001 = fma(r144999, r144999, r145000);
return r145001;
}



Bits error versus x
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2020057 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))