\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(b, a, \mathsf{fma}\left(t, z, x \cdot y\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r143229 = x;
double r143230 = y;
double r143231 = r143229 * r143230;
double r143232 = z;
double r143233 = t;
double r143234 = r143232 * r143233;
double r143235 = r143231 + r143234;
double r143236 = a;
double r143237 = b;
double r143238 = r143236 * r143237;
double r143239 = r143235 + r143238;
return r143239;
}
double f(double x, double y, double z, double t, double a, double b) {
double r143240 = b;
double r143241 = a;
double r143242 = t;
double r143243 = z;
double r143244 = x;
double r143245 = y;
double r143246 = r143244 * r143245;
double r143247 = fma(r143242, r143243, r143246);
double r143248 = fma(r143240, r143241, r143247);
return r143248;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020057 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))