\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\frac{\frac{x}{y - z}}{t - z}double f(double x, double y, double z, double t) {
double r799613 = x;
double r799614 = y;
double r799615 = z;
double r799616 = r799614 - r799615;
double r799617 = t;
double r799618 = r799617 - r799615;
double r799619 = r799616 * r799618;
double r799620 = r799613 / r799619;
return r799620;
}
double f(double x, double y, double z, double t) {
double r799621 = x;
double r799622 = y;
double r799623 = z;
double r799624 = r799622 - r799623;
double r799625 = r799621 / r799624;
double r799626 = t;
double r799627 = r799626 - r799623;
double r799628 = r799625 / r799627;
return r799628;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.4 |
|---|---|
| Target | 8.3 |
| Herbie | 2.1 |
Initial program 7.4
rmApplied associate-/r*2.1
Final simplification2.1
herbie shell --seed 2020057 +o rules:numerics
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:herbie-target
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))